All four rule sets are available for all three game types in the endless mode.
#Papers please game mods code#
The code is 62131, and it is shared among all copies of the game and is not generated separately for each player or playthrough.Įndless mode can be seen as the semi-epilogue to story mode, specifically ending 20, which says to report back to duty on January 1st, 1983, and endless mode will always be on or after this date. No major graphical changes have been done, just name replacements and such. Unfortunately some things are not moddable (Date, Speaker text, 'Glory to Arstotzka' at the bottom of the handbook).
#Papers please game mods mod#
You can also choose from four different rule sets for any game type.Įndless mode is unlocked by entering a five-digit code, which is unlocked after reaching ending 20 in story mode. Berlin Wall Mod (For Beta Currently) I just created a mod for this amazing game 'Papers, Please' I have put a good amount of effort into it. Each game type has a different scoring system. The daily bonus is called easy mode crutch in the end-of-day screen.Įndless mode allows you to play one of three game types with an endless flow of procedurally generated entrants: Timed, Perfection, or Endurance. This will give the inspector 20 credits at the end of each day but does not have any other effect on the game. Story mode can be played with easy mode set on in the preferences. Each entrant that is handled according to immigration protocol is worth 5 credits failing to follow regulations will lead to a citation. The inspector's daily salary is based on performance. In addition to taking care of his family, he will soon have to make some tough choices, as a revolution is stirring in Arstotzka, under the careful planning of a mysterious organization.Įach day, the inspector will encounter a number of procedurally generated entrants as well as scripted events, such as entrants with unique dialog, documents, or items.
He will have to earn enough money to cover rent, food and heating bills each day, and medicine (if needed) in order to keep his family healthy. The story is that of an unnamed male Arstotzkan who is chosen via a job lottery to work as a border inspector. Story mode consists of a 31-day campaign, with 20 different endings.